Generative Recursive Reasoning
arxiv:2605.19376
Reasoning and the "physics" of language models · 2026-05-19
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Contents
- Generative Recursive Reasoning
- Abstract
- 1 Introduction
- 2 Generative Recursive Reasoning Models
- 2.1 Architecture
- 2.2 Training
- 2.3 Inference-Time Scaling
- 3 Related Work
- 4 Experiments
- 4.1 Challenging Puzzle Tasks
- 4.2 Multi-solution Puzzle Tasks
- 4.3 Exploring GRAM as an Unconditional Generator
- 4.4 Ablation Study
- 5 Conclusions and Limitations
- Acknowledgment
- Broader Impacts
- Appendix A Additional Method Details
- A.1 Adaptive Computation Time
- A.2 Latent Process Reward Model (LPRM).
- A.3 Empirical Validation of the Surrogate Objective
- Appendix B Training and Architecture Details
- B.1 Architecture Details
- Encoder and Decoder for Image Patches.
- B.2 Training Details
- Appendix C Additional Details of Experiment Setup
- C.1 Challenging Puzzle Tasks
- C.1.1 Looped TF on ARC-AGI
- C.2 Multi-solution Puzzle Tasks
- C.2.1 N-Queens Problem
- C.2.2 Graph Coloring Problem
- Appendix D Additional Experiment Results
- D.1 Additional Results on Challenging Puzzle Benchmarks
- GRAM Advances the Recursive-Reasoning Line.
- Sudoku-Extreme Resists Parameter Scaling.
- D.2 Scales with Parallel Sampling on ARC-AGI Challenge
- Interaction between Augmentation and Sampling.
- D.3 Solution Coverage Analysis
- D.4 Additional Generated Image Samples
- D.5 Additional Experiment Results on Unconditional Sudoku Generation
- D.6 Visualizing Latent Recursion Process
- Licenses
- Instructions for reporting errors