Gödel Agent: A Self-Referential Agent Framework for Recursive Self-Improvement — part 2/3
Cleaned-text code points [15650, 31566). Bibliography omitted here; source.md includes it.
Recursive Improvement Mechanism At each time step, Gödel Agent determines the sequence of operations to execute, which includes reasoning, decision-making, and action execution. After completing the operations, Gödel Agent evaluates whether its logic has improved and decides whether to proceed to the next recursive iteration. Over the next iteration, the entire new logic will be applied. Goal Prompt and Task Handling The goal prompt informs Gödel Agent that it possesses the necessary privileges to enhance its logic and introduces available tools. As shown in Appendix A , the prompt encourages Gödel Agent to fully explore its potential and utilize tools for self-optimization. To ensure effectiveness across diverse tasks, we provide Gödel Agent with an initial policy, where it will start to explore different policies. ### 4.2 Additional Designs While the core functionality of Gödel Agent theoretically allows limitless self-improvement, current LLMs exhibit limitations. To address these challenges, we have integrated several supportive mechanisms to enhance Gödel Agent ’s performance: Thinking Before Acting Gödel Agent is capable of deferring actions to first reason about the situation, allowing it to output reasoning paths and analysis without immediately executing any operations. This approach enhances the quality of decision-making by prioritizing planning over hasty action. Error Handling Mechanism Errors during execution can lead to unexpected terminations of the process. To mitigate this, we implement a robust error recovery mechanism. If an operation results in an error, Gödel Agent halts the current sequence and moves on to the next time step, carrying forward the error information to help future decisions. Additional Tools We also equipped Gödel Agent with additional potentially useful tools, such as the ability to execute Python or Bash code and call LLM API. Although these additional tools are not strictly necessary for self-improvement, their inclusion accelerates the convergence of Gödel Agent ’s recursive optimization process. We conduct ablation studies to assess the effectiveness of these tools, as discussed in Section 6.1 . ## 5 Experiments We conduct a series of experiments across multiple tasks, including reading comprehension, mathematics, reasoning, and multitasking. These experiments are designed to evaluate Gödel Agent’s self-improvement capabilities in comparison to both hand-designed agents and a state-of-the-art automated agent design method. In addition, to gain deeper insights into the behavior and performance of Gödel Agent, we also conduct a case study with Game of 24 as presented in Section 6.3 . ### 5.1 Baseline Methods To establish a comprehensive baseline, we select both hand-designed methods and automated agent design techniques. Hand-designed methods are well-known approaches that include: 1) Chain-of-Thought (CoT) ( Wei et al., 2022 ) that encourages agents to reason step-by-step before providing an answer. 2) Self-Consistency with CoT (CoT-SC) ( Wang et al., 2023b ) that generates multiple solution paths using CoT and selects the most consistent answer. 3) Self-Refine ( Madaan et al., 2024 ) that involves agents assessing their outputs and correcting mistakes in subsequent attempts. 4) LLM-Debate ( Du et al., 2023 ) that allows different LLMs to engage in a debate, offering diverse viewpoints. 5) Step-back Abstraction ( Zheng et al., 2024 ) that prompts agents to initially focus on fundamental principles before diving into task details. 6) Quality-Diversity ( Lu et al., 2024 ) that generates diverse solutions and combines them. 7) Role Assignment ( Xu et al., 2023 ) that assigns specific roles to LLMs to generate better solutions by leveraging different perspectives. Given the limitations of fixed algorithms in handling dynamic scenarios, we select 8) Meta Agent Search ( Hu et al., 2024 ) , the latest state-of-the-art method for automated agent design, as our main comparison point. ### 5.2 Experimental Settings Following the setup of Hu et al. (2024) , we evaluate Gödel Agent’s self-improvement capabilities across four well-known benchmarks: 1) DROP ( Dua et al., 2019 ) for reading comprehension. 2) MGSM ( Shi et al., 2022 ) for testing mathematical skills in a multilingual context. 3) MMLU ( Hendrycks et al., 2021 ) for evaluating multi-task problem-solving abilities. 4) GPQA ( Rein et al., 2023 ) for tackling challenging graduate-level science questions. Given its simplicity and versatility, we use CoT as the initial policy for all tasks. In addition, as shown in Section 6.3 , we also analyze the performance of Gödel Agent when using other algorithms as the initial policies. We perform 6 independent self-improvement cycles on the validation dataset for each task, with a maximum of 30 iterations per cycle. Each cycle represents a complete self-improvement process, where Gödel Agent iteratively modifies its logic to enhance performance. After obtaining the optimized agent, we test it on the test set. For fairness, we use GPT-3.5 for all the tests, whether for the baseline or Gödel Agent. Further details can be found in Appendix B . ### 5.3 Experimental Results and Analysis The experimental results are shown in Table 4 . Under the same setting, Gödel Agent achieves either optimal or comparable results to Meta Agent Search across all tasks. Notably, in the mathematics task MGSM, Gödel Agent outperforms it by 11%. This suggests that reasoning tasks offer greater room for improvement for Gödel Agent ( performance ). In contrast to Meta Agent Search, which needs to design different modules for different tasks, Gödel Agent demonstrates greater flexibility . It requires only a simple initial policy, such as CoT, with all other components being autonomously generated. Moreover, through interaction with the environment, it gradually adapts and independently devises effective methods for the current task. The final policies generated by Gödel Agent are shown in Appendix C.1 . Additionally, our method converges faster, with the required number of iterations and computational cost compared to the Meta Agent shown in Appendix D . We also conduct experiments without restrictions, where Gödel Agent significantly outperforms all baselines. Upon further analysis, we find that this is primarily due to the agent’s spontaneous requests for assistance from more powerful models such as GPT-4o in some tasks. Therefore, Gödel Agent is particularly well-suited for open-ended scenarios, where it can employ various strategies to enhance performance ( potential ). Therefore, we can find that Gödel Agent is superior to the previous agent frameworks in terms of performance, flexibility, cost, and potential. ## 6 Analysis To further explore how Gödel Agent self-improves, as well as its efficiency and the factors that influence it, we first evaluate the tool usage ratio on MGSM and conduct an ablation study on the initial tools. In addition, to analyze the robustness of Gödel Agent’s self-improvement, we also collect statistics for the agent’s termination. Finally, we perform a case study of initial policies and optimization processes on the classic Game of 24. ### 6.1 Analysis of Initial Tools We record the number of different actions taken in experiments. In Figure 4 , we can see that Gödel Agent interacts with its environment frequently, analyzing and modifying its logic in the process. Additionally, error handling plays a crucial role. As discussed in Section 4.2 , Gödel Agent is initially provided with four additional tools. To analyze their impact, an ablation study is conducted, and the results are shown in Table 2 . The study reveals that the “thinking before acting” tool significantly influences the results, as much of Gödel Agent’s optimization effectiveness stems from pre-action planning and reasoning. Additionally, error handling is crucial for recursive improvement, as LLMs often introduce errors in the code. Providing opportunities for trial and error, along with error feedback mechanisms, is essential for sustained optimization. On the other hand, the code running and LLM calling have minimal impact on the outcomes, as Gödel Agent can implement these basic functionalities independently. Their inclusion at the outset primarily serves efficiency purposes. ### 6.2 Robustness Analysis of the Agent We test Gödel Agent on 100 optimization trials on MGSM and find it occasionally makes erroneous changes, which can result in either terminating unexpectedly (4%) or experiencing temporary performance drops (92%) during optimization. Only in 14% of trials, optimization ultimately failed, resulting in worse performance than the initial policy. Thanks to the design of our error-handling mechanism, unexpected terminations are rare and typically occur when Gödel Agent modifies its recursive improvement module, making further self-optimization impossible. While suboptimal modifications are frequent during individual optimization steps, the final task performance usually exceeds the initial baseline. This demonstrates that Gödel Agent can adjust its optimization direction or revert to a previous optimal algorithm when performance declines, highlighting the robustness of its self-improvement process. ### 6.3 Case Study: Game of 24 To explore how Gödel Agent recursively enhances its optimization and problem-solving abilities, a case study is conducted with Game of 24, a simple yet effective task for evaluating the agent’s reasoning capabilities. Since Gödel Agent follows different optimization paths in each iteration, two representative cases are selected for analysis. Switching from LLM-Based Methods to Search Algorithms: Gödel Agent does not rely on fixed, human-designed approaches like traditional agents. Initially, Gödel Agent uses a standard LLM-based method to solve the Game of 24, as shown in Code 5 of Appendix C.2 . After six unsuccessful optimization attempts, Gödel Agent completely rewrites this part of its code, choosing to use a search algorithm instead as shown in Code 6 of Appendix C.2 . This leads to 100% accuracy in the task. This result demonstrates that Gödel Agent, unlike fixed agents, can optimize itself freely based on task requirements without being constrained by initial methodologies. LLM Algorithms with Code-Assisted Verification: In several runs, Gödel Agent continues to refine its LLM-based algorithm. Figure 5 .a shows the improvement process, where the most significant gains come from the code-assisted verification mechanism and reattempting the task with additional data. The former increases performance by over 10%, while the latter boosts it by more than 15%. Furthermore, Gödel Agent enhances its optimization process by not only retrieving error messages but also using the error-trace library for more detailed analysis. It adds parallel optimization capabilities, improves log outputs, and removes redundant code. These iterative enhancements in both the task and optimization algorithms show Gödel Agent’s unique ability to continually refine itself for better performance. To analyze the impact of different initial policies on the effectiveness and efficiency of optimization, various methods are used as the initial policies for the Game of 24, including Tree of Thought (ToT) ( Yao et al., 2023 ) , Chain of Thought (CoT) ( Wei et al., 2022 ) , basic prompt instructions, and prompts that deliberately produce outputs in incorrect formats not aligned with the task requirements. The results are shown in Figure 5 .b. The findings indicate that stronger initial policies lead to faster convergence, with smaller optimization margins, as Gödel Agent reaches its performance limit without further enhancing its optimization capabilities. Conversely, weaker initial methods result in slower convergence and larger gains, with Gödel Agent making more modifications. However, even in these cases, Gödel Agent does not outperform the results achieved using ToT. Given the current limitations of LLMs, it is challenging for Gödel Agent to innovate beyond state-of-the-art algorithms. Improvements in LLM capabilities are anticipated to unlock more innovative self-optimization strategies in the future. ## 7 Discussions and Future Directions ### 7.1 Discussions Table 3 draws an analogy between human self-reference and the potential for self-referential capabilities in artificial agents. Inspired by this analogy, we believe that self-reference constitutes a foundational and indispensable attribute for the development of AGI, and that future agents should inherently be self-referential. As foundation models grow in power, agents can more effectively enhance their own capabilities, ultimately evolving beyond the boundaries (or limitations) of human design. Furthermore, when an agent adjusts its own code based on feedback, this is akin to an executable version of test-time computing. In the context of LLMs, test-time computing typically involves generating additional tokens during inference, which then serve as a prefix to the final answer. This is because LLMs process information solely through text, making this their primary method for increasing computational effort at test time. For agents, however, their ability to call tools and execute code allows for far more diverse forms of test-time computing. Gödel Agent actualizes these more diverse forms of test-time computing precisely by modifying its own runtime code during test time. ### 7.2 Future Directions There is significant room for improvement in the effectiveness, efficiency, and robustness of the Gödel Agent’s self-improvement capabilities, which requires better initial designs. The following are some promising directions for enhancement: 1) Enhanced Optimization Modules : Utilize human priors to design more effective optimization modules, such as genetic algorithms and reinforcement learning frameworks. 2) Expanded Modifiability : Broaden the scope of permissible modifications, allowing the agent to design and execute code that can fine-tune its own LLM modules. 3) Improved Environmental Feedback and Task Sequencing : Implement more sophisticated environmental feedback mechanisms and carefully curated task sequences during the initial optimization phase to prime the agent’s capabilities. Once the agent demonstrates sufficient competence, it can then be exposed to real-world environments. In addition, there are several other directions worth exploring and analyzing: Collective Intelligence Investigate the interactions among multiple Gödel Agents. Agents could consider other agents as part of their environment, modeling them using techniques such as game theory. This approach treats these agents as predictable components of the environment, enabling the study of properties related to this specific subset of the environment. Agent and LLM Characteristics Use the Gödel Agent’s self-improvement process as a means to study the characteristics of agents or LLMs. For example, can an agent genuinely become aware of its own existence, or does it merely analyze and improve its state as an external observer? This line of inquiry could yield insights into the nature of self-awareness in artificial systems. Theoretical Analysis Explore whether Gödel Agent can achieve theoretical optimality and what the upper bound of its optimization might be. Determine whether the optimization process could surpass the agent’s own understanding, and if so, at what point this might occur. Safety Considerations Although the current behavior of FMs remains controllable, as their capabilities grow, fully self-modifying agents will require human oversight and regulation. It may become necessary to limit the scope and extent of an agent’s self-modifications, ensuring that modifications occur only within a controlled environment. ## 8 Conclusion