Communicating Activations Between Language Model Agents
arxiv:2501.14082
LLMs: architectures, context, training Β· 2025-01-23
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Contents
- Communicating Activations Between Language Model Agents
- Abstract
- Keywords:
- 1 Introduction
- 2 Related Work
- Multi-agent communication
- Activation engineering
- Model composition and grafting
- 3 Communicating Activations Between Language Models
- 3.1 Method
- 3.2 Compute Analysis
- 3.3 Why should this work?
- 4 Experiments
- 4.1 Multi-player coordination games
- 4.2 Reasoning Benchmarks
- Baselines
- Models
- Datasets
- Metrics
- Comprehensive evaluation with the π»π»ππΌπ° \mathtt{LLaMA} family
- Performance-compute tradeoff and generalization to different model scales
- Communication across model families
- 5 Conclusion
- Impact Statement
- Acknowledgements
- Appendix A Qualitative Results
- Appendix B Additional Experiments
- B.1 Modifying Activations of All Tokens
- B.2 Incorporating Chain-of-Thought Prompting
- B.3 Learning πΎ \bm{W} In-Distribution
- B.4 Activation Space Similarity β \propto AC Performance Gain
- B.5 Communicating Activations Between Identical Models
- B.6 Additional Rounds of Natural Language Debate
- B.7 Full MMLU Benchmark Results
- Instructions for reporting errors